Vault of Zombies
π§ Requirements:
- Netherworld Vault Key.
- Items to kill zombies.
- Items or XPs for health.
π¦ Recommended items:
- Items that help you with waves of zombies (Amulet of Kobe, Emergency Flare, Salts).
- It is recommended not to use the Wonderbaum (Scent of Brain) to avoid more waves of zombies.
ποΈ Use your Netherworld Vault Key to start the adventure.
β Altars of Sacrifice β
πΈ There are three altars that have to be used by 3 people.
πΈ Then the people who are there have to wait for the diary entry: "I hear a choir of angels...".
πΈ Go to the Triumphal Arch and use it.
πΈ For the next parts of the adventure, everyone can go on their own.
β οΈ I'm almost sure that the ones who are going to use the altars have to know each other, so interact with each other before using the altars.
π§ Altar of Purity:
π£ Explore: N > N > W > NW > N > N
1οΈβ£ Use: Altar
2οΈβ£ Wait for the diary entry
π£ Explore: NE > E > E > N > N
3οΈβ£ Use: Triumphal Arch
π« Altar of Life:
π£ Explore: N > N > N > NE > N
1οΈβ£ Use: Altar
2οΈβ£ Wait for the diary entry
π£ Explore: NW > E > N > N
3οΈβ£ Use: Triumphal Arch
βοΈ Altar of Triumph
π£ Explore: N > N > N > E > E > NE > N
1οΈβ£ Use: Altar
2οΈβ£ Wait for the diary entry
π£ Explore: NW > W > N > N
3οΈβ£ Use: Triumphal Arch
β The Templar's Cave β
πΈ Visit the gong you hear from the statue and use it.
πΈ You must hunt at least 100 zombies to be able to receive diary entries.
πΈ Some gongs and the directions are on the next page of the guide.
π£ Explore: E > NE > SE > E > S > SE > E > NE > E > E > E
1οΈβ£ Use: Statue Holy Templar
2οΈβ£ Depending on the sound you hear, go to the correct gong, use it, wait for the message and then come back.
π Bongooong
π£ Explore: W > W > S > SW > S > SW > W > SW > W > NW > W > NW
π£ Back: SE > E > SE > E > NE > E > NE > N > NE > N > E > E
π Bangoong
π£ Explore: W > W > S > SW > S > SW > W > SW > W > S > S > SW > W > NW
π£ Back: SE > E > NE > N > N > E > NE > E > NE > N > NE > N > E > E
π Bangaagaang
π£ Explore: W > W > S > SW > S > SW > W > SW > S > S > SE > S
π£ Back: N > NW > N > N > NE > E > NE > N > NE > N > E > E
π Bongaang
π£ Explore: W > W > S > SW > S > SW > W > SW > S > E
π£ Back: W > N > NE > E > NE > N > NE > N > E > E
π Bongangoong
π£ Explore: W > W > S > SW > SE > S > SW > SE
π£ Back: NW > NE > N > NW > NE > N > E > E
π Bangangaang
π£ Explore: W > W > S > SW > S > SW > W > SW > W > NW > N > E > SE
π£ Back: NW > W > S > SE > E > NE > E > NE > N > NE > N > E > E
π Baang
π£ Explore: W > W > W > SW > W > NW > N > W > W
π£ Back: E > E > S > SE > E > NE > E > E > E
π Bongongong
π£ Explore: W > W > W > N > NW > N > W > NW > W > S
π£ Back: N > E > SE > E > S > SE > S > E > E > E
π Bong
π£ Explore: W > W > W > N > NW > N > W > NW > N
π£ Back: S > SE > E > S > SE > S > E > E > E
π Bang
π£ Explore: W > W > W > N > NW > N > N > NW
π£ Back: SE > S > S > SE > S > E > E > E
π Booong
π£ Explore: W > W > W > N > NE > N > NE
π£ Back: SW > S > SW > S > E > E > E
3οΈβ£ Use: Triumphal Arch
β Halls of No Return β
πΈ When you take a step on the map, you canβt go back.
πΈ Any path ends up leading to the same place with the Triumphal Arch, but only in one of them you can find the altar to get the Trial and Terror achievement.
πΈ Follow the green path one the map for the Trial and Error achievement.
π£ Explore: S > SE > S > SE > SW > S > SW > S > SE > SE > SE > S > SW > S > S > SW > S > SW
1οΈβ£ Use: Altar of Trials
π Achievement: Trial and Terror
π Reward: 10 XPs, 100% Health and Mood
π£ Explore: S
2οΈβ£ Use: Triumphal Arch
β Grave of the Harpies β
πΈ To pass this place, you have to cross a couple of pathways which are swarmed by dangerous harpies.
πΈ To cross without getting caught to harpias, make sure you read the entry below on your diary before getting in a pathway, otherwise you'll be forced to return to the beginning of the path.
πΈ To not risk it, only pass one pathway per diary entry. However, if you're quick enough, it is possible to pass two pathways per entry as well.
I see a zombie harpy in the distance. If I'm careful I should be able to avoid it.
π Wait to see a harpy.
1οΈβ£ Use: Dark Pathway
π£ Explore: S
π Wait to see a harpy.
2οΈβ£ Use: Dark Pathway
π£ Explore: E
π Wait to see a harpy.
3οΈβ£ Use: Dark Pathway
π£ Explore: S > E
π Wait to see a harpy.
4οΈβ£ Use: Dark Pathway
π£ Explore: E > S
π Wait to see a harpy.
5οΈβ£ Use: Dark Pathway
π£ Explore: S
π Wait to see a harpy.
6οΈβ£ Use: Dark Pathway
β Hall of Mirrors β
πΈ You should start from quarter #1 and pass the pathway in the quarter #4.
πΈ Then pass the same pathway again, and return to quarter #1.
π£ Explore: S > E > N > N > W > W > S > S > S > E > E > E > S > E > E > S > S > S > W > W > N > N > E > S
1οΈβ£ Use: Dark Pathway
2οΈβ£ Use: Dark Pathway
π£ Explore: N > W > S > S > E > E > N > N > N > W > W > W > N > W > W > N > N > N > E > E > S > S > W > N
3οΈβ£ Use: Dark Pathway
β Shrine of the Templar β
πΈ You've come to the end of the adventure. You may get your rewards from the chest that is in 4 steps North, and return to civilization.
π£ Explore: N > N > N > N
1οΈβ£ Use: Sarcophagus Holy Templar
π Achievement: Vault of Zombies
π ΓdΓΌl: Boomstick of Saint Ash, 10 XP, 100% Health and Mood
βΉοΈ The reward Boomstick of Saint Ash
is a personal zombie hunting weapon which does not break and requires no ammunition.