Museum Heist

⚠️ Difficulty: ⭐⭐⭐
💰 Maximum Marbles: 21
👥 Suitable Roles: Master Mind, Cat Burglar, Hacker
🛠️ Recommended Equipment: Baseball Bat, Crowbar, Dental Floss, Lock Pick, Rope, Surveillance System Console, Tabi Boots

ℹ️ Tips:

Always keep an eye on the alarm level. To be able to do so, you either need a Master Mind or to use The Penguin card right after starting the heist.

See possible obstacles and how to breach them on the next page.


🚧 Possible Obstacles:
• Casement Window: Pry open if you have Crowbar, Smash if your alarm level is green.
• Door with Door Chain: Pass if you have Dental Floss, Bust down if your alarm level is green.
• Double Locked Door: Pick Lock if you have Lock Pick, Bust down if your alarm level is green (high chance to go red after).
• Dual Tech Motion Detector: Hack to pass. Smash will trigger the alarm immediately. Surveillance System Console is required to Hack.
• Famous Painting: Carefully Remove to breach, Snatch instantly raises the alarm.
• Infrared Motion Sensor: Sneak by if cat burglar, Hack if hacker. Smashing instantly sets the alarm off. Tabi boots is required to Sneak by. Surveillance System Console is required to Hack.
• Museum Curator: Bribe to pass. Fight takes too long.
• Security Camera: Hack to pass. Smash will trigger the alarm immediately. Surveillance System Console is required to Hack.
• Security Guard: Knock out to save time,Distract to keep alarm level low. Baseball bat is needed to Knock out.
• Watchful Employee: Knock out to save time, Seduce to keep alarm level low. Baseball bat is needed to Knock out.
• Wooden Door: Pick lock if you have Lockpick, Bust down if your alarm level is green.

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Modified: 2020-09-10Viewed 1472 timesWritten by Carter