Museum Heist
⚠️ Difficulty: ⭐⭐⭐
💰 Maximum Marbles: 21
👥 Suitable Roles: Master Mind, Cat Burglar, Hacker
🛠️ Recommended Equipment: Baseball Bat, Crowbar, Dental Floss, Lock Pick, Rope, Surveillance System Console, Tabi Boots
ℹ️ Tips:
Always keep an eye on the alarm level. To be able to do so, you either need a Master Mind or to use The Penguin card right after starting the heist.
See possible obstacles and how to breach them on the next page.
🚧 Possible Obstacles:
• Casement Window: Pry open
if you have Crowbar
, Smash
if your alarm level is green.
• Door with Door Chain: Pass
if you have Dental Floss, Bust down
if your alarm level is green.
• Double Locked Door: Pick Lock
if you have Lock Pick
, Bust down
if your alarm level is green (high chance to go red after).
• Dual Tech Motion Detector: Hack
to pass. Smash
will trigger the alarm immediately. Surveillance System Console
is required to Hack
.
• Famous Painting: Carefully Remove
to breach, Snatch
instantly raises the alarm.
• Infrared Motion Sensor: Sneak by
if cat burglar, Hack
if hacker. Smashing instantly sets the alarm off. Tabi boots
is required to Sneak by
. Surveillance System Console
is required to Hack
.
• Museum Curator: Bribe
to pass. Fight
takes too long.
• Security Camera: Hack
to pass. Smash
will trigger the alarm immediately. Surveillance System Console
is required to Hack
.
• Security Guard: Knock out
to save time,Distract
to keep alarm level low. Baseball bat
is needed to Knock out
.
• Watchful Employee: Knock out
to save time, Seduce
to keep alarm level low. Baseball bat
is needed to Knock out
.
• Wooden Door: Pick lock
if you have Lockpick
, Bust down
if your alarm level is green.